AI Insights · Timothy · July 2022
Top 5 Season Pass Games Performance on Unified Platform in Australia Q2 2022
Explore the performance of the top 5 season pass games in Australia during Q2 2022, with insights into their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 season pass games in Australia showed varying trends in their performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active users.
Subway Surfers from Sybo Games ApS experienced significant growth in weekly revenue, peaking at approximately $54.8K in mid-May. Downloads reached their highest at 108K during the same period. Active users also saw an upward trend, starting from 533K in late March and reaching a peak of 1.1M in early June.
Fishdom by Playrix maintained a relatively stable weekly revenue, hovering around $150K to $190K throughout the quarter. Downloads saw a gradual decline, starting at 23.6K in late March and ending at 15.1K by the end of June. Active users remained consistent, with minor fluctuations, averaging around 110K.
Diablo Immortal from Blizzard Entertainment, Inc. showed a strong start in early June with a revenue peak of $207K. However, downloads dropped significantly from 130K in the first week to 7.9K by the end of June. Active users also decreased, from 115K in early June to 53.3K by the end of the month.
Candy Crush Saga by King consistently generated high revenue, peaking at $593K in mid-June. Weekly downloads were steady, ranging from 12.3K to 16K. Active users remained stable throughout the quarter, averaging around 210K.
8 Ball Pool™ from Miniclip.com showed a slight decline in revenue, starting at $96K in late March and ending at $48.4K by the end of June. Downloads fluctuated between 12.4K and 14.7K, while active users averaged around 360K with minor variations.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower’s website.